Core Idea 2: Antwerp and its Giants.
The second Idea was somewhat better to understand. The idea was to create a giant mural on a screen or wall. With which the audience could interact. Drag and drop the characters on the right spot would reveal their information and connection to the next Antwerp Giant. I asked the same people what they thought about this and most of them were more excited about this idea. The concept was easier to understand and the idea of a giant beautiful piece of wall art seemed to be more interesting to look at. Plus if it was nicely done and visually appealing, it would belong more in a museum than a game.